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Ok guys....morde weaker in early lane, but going to be unstopable in team fights....THINK ABOUT IT.....this is not a nerf really.
 
Yes, it really is a big nerf. They are nearly halving the ability to charge his shield at all times during the game. Morde will still be awesome, but it will be harder to fill that shield. Rare is the time you can hit all 5 enemy champs with his spells. And remember a tough early game makes for a tough later game since LoL snowballs quite a bit.
 
Ok guys....morde weaker in early lane, but going to be unstopable in team fights....THINK ABOUT IT.....this is not a nerf really.

patch notes said:
Mordekaiser
Iron Man
Shield regeneration adjusted to 30% at all levels from 25/27.5/30%
Shield regeneration is now half effective versus minions
Mace of Spades bonus damage reduced to 65% from 75%
Siphon of destruction no longer adds additional shield for each unit hit

Yes it is.

+5%/2.5%/0% shield vs champs does not overcome -15%/15%/15% vs minions.
Mace damage and shield reduced.
Cone shield reduced.

It's a miniscule buff in a level 1 5v5 teamfight, a nerf the rest of the game.

Orianna needed a nerf, although the range reduction sadly removed a lot of her uniqueness and shoved her more toward a traditional faceroll burster.

Taric will be getting a buff next patch, they apologized before the patch was even finished downloading.

Kass, Nunu, Olaf, Poppy, Rammus, Shaco, Singed, SION all got nice changes.
 
The Shaco fixes really are great. He's such a fun champ but those JitB bugs main jungling harder then it should be and really hurt him in other parts of the game.
 
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