zebedee
Member
Guild update:
Redeemed War has had a decrease in activity in spite of the surge last month. Game patches/improvements continually flow in.
First, the patches and game happenings...
A huge end game patch came out recently making things stabile and new fortress redesigns. The action in tier 4 is constant and players are getting good at defense and siege. I claimed a keep last week in tier 4 Praag that granted 500 guild xp after Order locked down the zone! Mythic/EA has been keeping up with the server populations and merges and also granting a slew of free character transfers to populated servers. Volkmar is the new 'Dark Craag' with 24-7 medium+ populations. Also, class balancing continually takes place.
Alas, I have to regretfully report that our surge in participation for the guild all but fizzled away from August. I believe that our trial subscribers haven't decided to pay for more time. There are various reasons that this could be. Many were friends and family members that joined and left all together. I suspect that a split in family opinions about the game was enough to pull everyone in their families away from the game. My thinking is that people have left not because the game isn't fun but because it's PvP emphasis may not be for everyone.
War still needs some time to bring in content that appeals to more types of players.
ps. If you want to talk to present and past players about the game, I have put in place this thread to make it easier to contact them:
Contacting other players
Redeemed War has had a decrease in activity in spite of the surge last month. Game patches/improvements continually flow in.
First, the patches and game happenings...
A huge end game patch came out recently making things stabile and new fortress redesigns. The action in tier 4 is constant and players are getting good at defense and siege. I claimed a keep last week in tier 4 Praag that granted 500 guild xp after Order locked down the zone! Mythic/EA has been keeping up with the server populations and merges and also granting a slew of free character transfers to populated servers. Volkmar is the new 'Dark Craag' with 24-7 medium+ populations. Also, class balancing continually takes place.
Alas, I have to regretfully report that our surge in participation for the guild all but fizzled away from August. I believe that our trial subscribers haven't decided to pay for more time. There are various reasons that this could be. Many were friends and family members that joined and left all together. I suspect that a split in family opinions about the game was enough to pull everyone in their families away from the game. My thinking is that people have left not because the game isn't fun but because it's PvP emphasis may not be for everyone.
War still needs some time to bring in content that appeals to more types of players.
ps. If you want to talk to present and past players about the game, I have put in place this thread to make it easier to contact them:
Contacting other players
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