The Great War
OK, so far I've gotten a build for Caldari and Gallente. In both plans, the first few days are going to be a little boring. That's cause
you'll need this time train some learning skills. These are essential to getting everything else trained quickly. You're also going to feel
like you got caught in a revolving door. There are lots of skills to get started, and the first few levels will take anywhere from 10
minutes to a couple of hours to train. (This is where EVEmon notifications, and planning will really help.)
Caldari
This build focuses on the missile and shield bonuses that Caldari ships get. You'll be able to fly a Kestrel right off the bat, and into a
Caracal as early as day 4 or 6.
The character build is:
Race: Caldari
Bloodline: Achura
+3 per
+2 int
Military
Soldier
Do note that these are missile boats. Missiles are great in that you do not have to worry about transversal or tracking.
Below is a Kestrel build that I've used for lvl 1 missions.
HI slots
- 3x standard missile launchers
Med slots
- 1x Small Shield Booster
- 1x Cap Recharger
- 1x Small shield extender
Low slots
- 1x Ballistic Control System
- 1x Power Diagnostic System
Ships to fly
Frigate: Kestrel
Cruiser: Caracal
Battlecruiser: Drake (Optional)
Battleship: Raven
Gallente
This build focuses on the the drone and armor tanking bones that Gallente ships have. You're primary weapon will be drones, while your high slots are fitted with energy vampires that suck to cap from you target.
The character build is:
Race:Gallente
Bloodline: Gallente
+2 int
+1 mem
+2wil
military
special forces
What is nice about this build is that after Spaceship command IV, you'll be into cruisers. So you can almost skip through frigates. I don't have ship build yet.
Ships to fly
Frigate: Imicus or Incursus
Cruiser: Vexor
Battlecruiser: Myrmidon (optional)
Battleship: Dominix
Aside from the Incursus, these are drone boats. The bonuses you get towards drones make it silly not to use them. Drones are cool in that they can target things themselves, and you can use them over and over unlike missiles or guns that have to be reloaded.
These builds are not exact cook book builds. The skills may not be in the order you'd like (you want a module not listed...or sooner), or skills may end when you do not plan to be online. The important thing here is to always have a skill training, even if that means pausing one (aborting in the game) and starting or continuing another. Also note that the sooner you get the learning skills done, the better off in the game you'll be. Yes starting out will be slow....but later you'll train skills and be much further along then if you did not. As an added bonus, if you start out and join the corp, you'll find free skill books and frigates to use as you begin you journey into EVE. Just message me in game for details....or posts, PM, IM.......
may even catch me on TS
Also too....don't forget EVE time codes
Both EVEmon skill plans are included in the attached zip file.